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edit: Sorry for the delay everybody. V4 conversion is pretty good. Still not happy about genesis2 though. Will need to create a new base morph to fix the teeth. Maybe I have some time next week end. Doesn't make sense to have a new beta right now. I also haven't decided how to distribute the final version. Any ideas?
edit: I hope to have a new beta version with support for Gen2 to Gen3 morph conversion ready in the next days
edit: current beta version is 0.4 - fingers crossed this is the last beta before the final release
Hello everyone,
I could use some help testing the morph conversion tool I created. Its purpose is to transfer morphs from Victoria 4 to Genesis 3 more or less fully automated. Well you need to export obj and import obj, but that's about it.
The application has been created with Visual Studio 2010, so you will net .NET Framework 4 to run it.
Here is how it looks like
If you would like to participate, please post it in this thread. Please be aware, that I am looking for Daz Studio users with a certain base experience.
Thank you all in advance, darkhound
Let me explain some stuff about the morph conversion in general and the tool.
1) The tool does not provide a morph conversion Gen3 to V4 base (without morphs). I can give you the files to get that for Gen3 as a morph. This is not the same as the clone V4, because the pose is not changed, only the vertex positions.
2) The morphs craeted by the tool can be used in conjunction with the V4 base morph from point 1). But they can also be used stand alone.
3) After using a V4 morph on Gen3, you still need Gen3 poses. V4 poses will not work.
4) There is a slight problem with the iris conversion. I made a small oppacity file to fix that. The reason is that the supplied V4 clone is not 100% accurate. With some additional effort this could be fixed. But I don't have the time for that right now.
This is from the description text that comes with the tool:
This tool can convert morphs made for Daz Victoria4 to Genesis3.
Programmed by darkhound1 Nobody
Here is how to use it:
Part1: Morph export using V4 in Daz Studio
1) Open Daz studio and load Victoria4
2) Make sure mesh smoothing ist set to off and resulotion level is set to base
3) Select V4 and in parameter tab, Zero figure
4) Dial in the V4 morphs you want to transfer to Gen3
5) In File menu, select export and use file type "obj"
6) Specify a filename and save to the input folder of this application
7) Chose convert to "DAZ Studio" and remove all the ticks except "ignore invisible nodes"
This is how it should look like
8) Repeat the steps 3 to 7 for as many morphs as you like
Part2: Morph conversion (that is what this tool is all about)
1) Use the conversion button below this text to convert the morph to Genesis3
Part3: Importing the morph back in to Daz Studio using it on Genesis3
1) Open Daz studio and load Genesis3
2) Make sure mesh smoothing ist set to off and resulotion level is set to base
3) Select Gen3 and in parameter tab, Zero figure
4) In Edit menu, use: -> Figure -> Morph Loader pro
5) In the Morph loader Window set from: "Daz Studio", Load Morphs for: "Primary Selection (Vertex Only)"
This is how it should look like
6) Use the "Choose Morph Files" Button and select the desired files in the output folder of this tool
7) Hit Accept
8) You can find the morphs under "Morphs/Morph Loader" on your Gen3 figure
Version history
0.4 beta
- bug fix for an area on her behind - this has been broken in beta 0.3 and 0.3.1, was ok before, should be ok now
- The V4 clone for Gen3 has been improved. What does it mean?
-- no more ugly, crooked teeth
-- face morphs should also look better now (better similarity with the V4 original)
-- no more iris poke through for the eyes
- added buttons to display obj export settinsgs, morph loader settings and documentation (documentation button is not yet working)
0.3.1 beta
- accidentally broke the poser support in beta 0.3 has been fixed with 0.3.1
0.3 beta
- fixed a bug that caused wrong morphing of face vertices in certain cases
- added a new checkbox: "copy converted files to subfolder..."
- obj export settings for DAZ have been changed, please check the jpg in the folder "Import_Export_Settings_Daz"
- morphing is now done group based for some parts of the face (eyes, jaw), this gives better face morphs
- some base files have been changed to include the goups
0.2 beta
- added support for poser (using an alternative V4_base2.obj)
- fixed a bug concerning the navel (new file "Gen3_reverse_p_and_t.xdiff" in base_files folder)
0.1 beta, initial release
edit: I hope to have a new beta version with support for Gen2 to Gen3 morph conversion ready in the next days
edit: current beta version is 0.4 - fingers crossed this is the last beta before the final release
Hello everyone,
I could use some help testing the morph conversion tool I created. Its purpose is to transfer morphs from Victoria 4 to Genesis 3 more or less fully automated. Well you need to export obj and import obj, but that's about it.
The application has been created with Visual Studio 2010, so you will net .NET Framework 4 to run it.
Here is how it looks like
If you would like to participate, please post it in this thread. Please be aware, that I am looking for Daz Studio users with a certain base experience.
Thank you all in advance, darkhound
Let me explain some stuff about the morph conversion in general and the tool.
1) The tool does not provide a morph conversion Gen3 to V4 base (without morphs). I can give you the files to get that for Gen3 as a morph. This is not the same as the clone V4, because the pose is not changed, only the vertex positions.
2) The morphs craeted by the tool can be used in conjunction with the V4 base morph from point 1). But they can also be used stand alone.
3) After using a V4 morph on Gen3, you still need Gen3 poses. V4 poses will not work.
4) There is a slight problem with the iris conversion. I made a small oppacity file to fix that. The reason is that the supplied V4 clone is not 100% accurate. With some additional effort this could be fixed. But I don't have the time for that right now.
This is from the description text that comes with the tool:
This tool can convert morphs made for Daz Victoria4 to Genesis3.
Programmed by darkhound1 Nobody
Here is how to use it:
Part1: Morph export using V4 in Daz Studio
1) Open Daz studio and load Victoria4
2) Make sure mesh smoothing ist set to off and resulotion level is set to base
3) Select V4 and in parameter tab, Zero figure
4) Dial in the V4 morphs you want to transfer to Gen3
5) In File menu, select export and use file type "obj"
6) Specify a filename and save to the input folder of this application
7) Chose convert to "DAZ Studio" and remove all the ticks except "ignore invisible nodes"
This is how it should look like
8) Repeat the steps 3 to 7 for as many morphs as you like
Part2: Morph conversion (that is what this tool is all about)
1) Use the conversion button below this text to convert the morph to Genesis3
Part3: Importing the morph back in to Daz Studio using it on Genesis3
1) Open Daz studio and load Genesis3
2) Make sure mesh smoothing ist set to off and resulotion level is set to base
3) Select Gen3 and in parameter tab, Zero figure
4) In Edit menu, use: -> Figure -> Morph Loader pro
5) In the Morph loader Window set from: "Daz Studio", Load Morphs for: "Primary Selection (Vertex Only)"
This is how it should look like
6) Use the "Choose Morph Files" Button and select the desired files in the output folder of this tool
7) Hit Accept
8) You can find the morphs under "Morphs/Morph Loader" on your Gen3 figure
Version history
0.4 beta
- bug fix for an area on her behind - this has been broken in beta 0.3 and 0.3.1, was ok before, should be ok now
- The V4 clone for Gen3 has been improved. What does it mean?
-- no more ugly, crooked teeth
-- face morphs should also look better now (better similarity with the V4 original)
-- no more iris poke through for the eyes
- added buttons to display obj export settinsgs, morph loader settings and documentation (documentation button is not yet working)
0.3.1 beta
- accidentally broke the poser support in beta 0.3 has been fixed with 0.3.1
0.3 beta
- fixed a bug that caused wrong morphing of face vertices in certain cases
- added a new checkbox: "copy converted files to subfolder..."
- obj export settings for DAZ have been changed, please check the jpg in the folder "Import_Export_Settings_Daz"
- morphing is now done group based for some parts of the face (eyes, jaw), this gives better face morphs
- some base files have been changed to include the goups
0.2 beta
- added support for poser (using an alternative V4_base2.obj)
- fixed a bug concerning the navel (new file "Gen3_reverse_p_and_t.xdiff" in base_files folder)
0.1 beta, initial release
Holiday Island 0.0.9 alpha has been released!
Hello everybody,
I just finsihed testing and packing of Holiday Island 0.0.9alpha
You can get it from this post on my patreon page: https://www.patreon.com/posts/holiday-island-0-17997302
If you like the game, please support me on PATREON
Holiday Island 0.0.8 alpha - development news
Hi guys and gals, this post offers you a collection of news about the next version of Holiday Island (0.0.8 alpha). Updated 10. of february 2018
New features and content Alice gets a reward event where she is dressed as a schoolgirl (in development)Alice can pole dance for you (finished) with extra scene (in development)Ivy gets an extended arrival scene (in development) Alice gets a quest to help her train weight lifting (finished) Alice gets the pool pose scenes with 2 bikinis (finished) with extras (finished)Alice gets the pool sunlotion scenes (finished)Alice gets a new random event at the beach (finished)Alice gets all the basic work
Holiday Island 0.0.7 alpha - development news
Hi guys and gals, this post offers you a collection of news about the next version of Holiday Island (0.0.7 alpha).
New features and content
You will be able to use the "H" key in poker games now
Joy visits the island in regular intervals :)
You will be able to invite a specific girl to the island
You will be able to send a specific girl home (you can get her back later if you want)
Max lust and max affection for the girls have been added as variables. You will have to do certain things for the girls to raise that and make progress.
A weekly progress screen for the girls will be added. Here is a preview screen: https://www.patreon.com/posts
Holiday Island 0.0.6 bug fix 2 has been released
Hi guys and gals,
I just finished the bug fix 2 for Holiday Island ver 0.0.6 alpha.
This one is not only a bug fix, but includes new content as well. So the file is 27MB to download.
The fix includes all the fixes from bug fix 1 as well. So you only need to downlaod the latest buf fix for the version it belongs to.
Fixes included in bug fix 2 for 0.0.6 alpha:
1) "possible infinite loop" crash when advanching to next day --> status: hopefully fixed all related issues. Waiting for confirmation right now.
2) Probability of cuming in your pants is too high. The probability was far too high and the logic was flawed. -> status: has been
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Where can I find this tool? Does it work on mac?